Graduate education
H-STAR faculty are regularly involved in teaching courses and
mentoring graduate students in the learning sciences and technologies
programs of the Stanford University School of Education, and their
research preparation is commonly advanced through apprenticeship
learning in research and development projects of H-STAR programs and
grants.
Learning Sciences and Technology Design (Ph.D.)
Launched in 2002, the LSTD doctoral program is dedicated to the systematic
study and design of psychological, social, and technological processes
that support learning in diverse contexts and across the lifespan.
Students in the Learning Sciences and Technology Design Ph.D.
program complete foundational research on learning, and they design
innovative learning technologies. Graduates of the program will take
leadership positions as faculty, research scientists in universities
and companies, designers and evaluators of formal and informal
learning environments, and in learning technology policy-making.
Learning Design and Technology (MA)
The LDT masters program, launched in 1997, was established
in response to a need for more educationally valuable interactive learning
materials and environments. Our vision has been to prepare entry-level
designers who would bring powerful contemporary ideas about learning to
the design of technology-based products, settings, and social arrangements
for learning.
LDT graduates are prepared to work in teams with content specialists,
artists, programmers, and managers to design effective technology-
based products and environments for various learning settings,
including schools, museums and other community education agencies,
educational developers, and agencies that design continuing
professional education.
The LDT program is intended for persons who aim to develop new and better
ways to use information technology for learning. It is a one year program
of graduate study at Stanford University leading to the degree of Master
of Arts in Education. It consists of four consecutive academic quarters of
study beginning in autumn, and totaling 45 units. It includes a
project-oriented, year-long internship seminar, required and elective courses in education, computer science, and other departments, plus an internship, a major project and a portfolio.
Human-Computer Interaction (MS)
Stanford's world famous Computer Science Department offers masters degree programs in a number of areas of
specialization. One of these, Human-Computer Interaction (HCI) is within the academic area
spanned by H-STAR and is taught by faculty active in H-STAR. Typical
issues addressed by HCI are: 'How do you design for users?' and 'Is a
keyboard and mouse the best we can do?'
HCI spans interfaces from large wall-size computing down to handheld
devices and invisible "ubiquitous computers". The HCI masters program
teaches user-centered design thinking and methods for user studies. HCI
research applies to areas like collaborative work, information
visualization, and "tangible computing".
Symbolic Systems Program (MS)
See the entry in the section on H-STAR undergraduate education.
|