Univ. of Helsinki, CICERO Learning, Finland
August 2012-July 2013. Working with Jeremy Bailenson, Dept. of Communication
My visit to H-STAR is part of the FINNABLE 2020 project, in which I’ll focus on how emerging learning technologies and communities are evaluated and experienced. I am especially interested in the use of serious games, virtual environments, and game elements (i.e., gamification) in education and training. During my visit, I’ll work on a psychological framework, which can be used to understand and evaluate both the essential experiences related to the use of new technologies, such as the sense of presence and engagement, and the outcomes that are expected for their use, such as learning.